Cultural Studies and the Research of (Digital) Games. Hong Kong, June 17-21, 2010.

The panel proposal is accepted and the first draft of the track is now online.

Course: Theory & Practice of (Digital) Games @ The University of Klagenfurt, Austria supported by the international game company HASBRO.

Thanks for the support of the course by HASBRO.

Workshop: Game Design 101: “Power to the People” @ The University of Maastricht, 8. February 2010 (13:30 - 15:30)

On Monday I’ll give a speech about Game Design at the University of Maastricht, Grote Gracht 90-92, Turnzaal. Please drop me a note if you like to come…

System Crash: Lost all eMails between the 27th and the 30th of January 2010!

Due to a crash of my system last week, I lost all emails between the 27th and the 30th of January (and many older messages), in case you sent me something, please try it again. Sorry for the inconvenience!

CfP: Global Game Jam 2010 Austria

 

Dieses Jahr wird zum ersten mal Österreich am “Global Game Jam” teilnehmen (29. bis 31. Jänner) - einem Event, bei dem an über 120 Orten weltweit gleichzeitig experimentelle Computerspiele entwickelt werden! Programmierer, Designer, Grafiker und alle, die etwas zur Entwicklung beitragen können,  finden sich bei einem “Game Jam” spontan in kleinen Teams zusammen und versuchen, in 48 Stunden einen Prototypen für ihre Spielidee zu basteln.

 

Game Jams sind ideal, um seine Fähigkeiten im Rapid Development weiterzuentwickeln, fördern eine aktive Community und sind “Brutstätten” für originelle Ideen, die später zu fertigen Spielen ausgebaut werden können. Teilnehmen können alle, die interessiert sind und die nötigen Fähigkeiten haben, egal ob Student, Hobbyspieledesigner oder professionelle Entwickler!

 

Genauere Informationen finden sich auf www.austriagamejam.org bzw. www.globalgamejam.org.

CfP: Cultural Studies and the Research of (Digital) Games. Hong Kong, June 17-21, 2010. Extended Deadline: January 31th, 2010

CfP: Cultural Studies and the Research of (Digital) Games. Hong Kong, June 17-21, 2010. Extended Deadline: January 31th, 2010

  

Cultural Studies and the Research of (Digital) Games

 

Proposals are invited for PRESENTATIONS at the 8th International Crossroads in Cultural Studies Conference. The next Crossroads conference will be held in Hong Kong, June 17-21, 2010.* http://www.crossroads2010.org

 

Session: Cultural Studies and the Research of (Digital) Games

 

The organizer seeks proposals covering all aspects of gaming, gaming culture and game studies. Proposals can address analog and digital games and all theoretical and methodological approaches are welcome. 

 

Possible topics include, but are not limited to:

-          The relationship between Cultural Studies and (analog and digital) games

-          Identity construction, representation of race, class, gender and sexuality in games

-          Gaming culture, game cultures and game communities

-          Ideology in game design or production

-          Game advertising and marketing

-          Regulation, youth protection, censorship and intellectual property

-          Game analysis

-          Research methods

-          Appropriation processes

-          Serious games/persuasive games/games for change

-         

 

ALL PROPOSALS ARE WELCOME!

- Please send an abstract of 100 - 150 words or note of interest to Markus Wiemker markus@wiemker.org till January 31th, 2010 -

 

Markus Wiemker

University of Technology

RWTH Aachen, Germany

markus@wiemker.org

www.wiemker.org

 

*Since its inception in 1996 in Tampere, Finland, the Crossroads in Cultural Studies Conference has filled a significant gap in the global academic community. It is now a key international conference in cultural studies where scholars from all five continents get together regularly to exchange research outputs, critical viewpoints and scholarly insights. Organized by the Association for Cultural Studies (ACS), the Crossroads conference is held every other year in different parts of the world: Birmingham in UK, Illinois in USA, Istanbul in Turkey and Kingston in Jamaica.

Deutscher Entwicklerpreis 2009

Just visited the German Game Developer Award in Essen… was a lot of fun… I can recommend it to everyone for 2010…

Out Now: Interview “God & Games” in The Gap No. 100

Interview Gott und Spiele, conducted by Martin Mühl. (16) in: The Gap. Magazin für Popkultur. 10/2009.[PDF]

Speech: “To win, you’ve got to think like a God”. Die Darstellung von Gott und Religion in digitalen Spielen.

I’ll give a speech about God and religion in digital games at the Subotron Shop, Museumsquartier Vienna, Austria, 31. October 2009 @ 7 p.m. Free Entrance!

F.R.O.G. 2009

I’ll organize a workshop about “How to Teach the Development of Persuasive Games in Class” @ the Future and Reality of Gaming conference in Vienna at the 27th of September.