Workshop: Persuasive Games
There are still some places left for the one day workshop on Tuesday, 2nd June @ Republic Poltechnic.
There are still some places left for the one day workshop on Tuesday, 2nd June @ Republic Poltechnic.
@ Game Haven near Clarke Quay, Singapore.
TheRepublic Polytechnic (RP) is the newest of 5 polytechnics inSingapore offering tertiary level <http://www.rp.sg/oaa/>diplomas to prepare students for either the workforce oruniversity studies upon graduation. RP is unique in thesense that our pedagogy is entirely problem-based<http://www.rp.sg/oaa/Our_Thinking.aspx> encouragingstudents to take more ownership of their learning whilstdeveloping critical problem solving and reasoning alongsidedomain knowledge and skills acquisition.The School of Technology for the<http://www.rp.sg/schoolscentres/sta.asp> Arts (STA) at RPtakes an applied humanities approach towards art andtechnology thinking and practice and currently offers 5diplomas, but the 2 newest are:<http://www.rp.sg/courses/technologyarts/ddi/index.asp>Diploma in Design for Interactivity<http://www.rp.sg/courses/technologyarts/dgd/index.asp>Diploma in Game DesignThe recent Diploma in Game Design, unlike others, focusesbeyond computer-based video games and aims to developstudents to design interesting experiences for play to occurin digital and non-digital space. This is aninterdisciplinary course that combines diverse moduleswithin a problem solving environment to aid designeducation.Adventurous candidates needed for Full Time Academic Staffposition in the Diploma in Game Design:Qualities:1. Willing to adapt to a Problem Based Learning (PBL)Environment:· In a Singaporean Polytechnic System· That is fast paced and requires multi-tasking2. Job scope· Mixture between: curriculum development anddelivery in PBL, administration, mentoring, some R&D projectwork, game nights, workshops· Likely to teach and craft curriculum for: Analoggame theory, Game design workshop (digital), Simulation &Modeling (and subjects related to your qualification fromtime to time).3. Qualifications and experience:· Media/Art/Design/Computing based degrees· Working in Game Studies, Game Design research orindustry practice· Able to appreciate theory as well as practice.4. Ideal technical skills: Flash/AS3 scripting, GameMaker, Softimage XSI, 3D Game Studio A7 (lite-C) orequivalent will be a plus5. Contract period: 2 yrs (with option for renewal)6. LANGUAGE: Articulate and good written EnglishPlease send all CVs, resumes, samples of work to:Edward WongProgramme ChairDiploma in Game Design (DGD)School of Technology for the ArtsRepublic Polytechnic Email: edward_wong@rp.sg SKYPE: ewong2701
Clara Fernandez, MIT will give a speech about puzzle design in adventure games on Thursday, 28th of May @ Republic Polytechnic 5 p.m.
DigiPen university Singapore offers now courses in game design https://singapore.digipen.edu
I had a very interesting meeting about game ratings with the people from the Media Development Authority (MDA): Videos Games Classification in Singapore on Tuesday, the 19th.
I’m on a research visit @ The Republic Polytechnic, School of Technology for the Arts, Singapore. In case someone wants to chat or is interested in a speech or workshop, drop me a line.
Attended an interesting workshop about “Games & Film” @ Internationale Filmschule Cologne, 18. - 20.3.2009
Machinima. Games Engines und die Demokratisierung des Kinos. (16-19) in: Kunst und Unterricht. Exkurs: Computerspiele. Beilage Heft: 329/330 2009.
On Monday, 2nd March I’ll give a speech about “Chances & Risks of Digital Games” @ the Social Democratic Party (SPD) in Würselen, Germany.